Notes from Billy Hollis' course
Human visual system is optimized to see structure and relationships, leading to the gestalt principles
Human visual system is optimized to see structure and relationships, leading to the gestalt principles
Proximity
Similarity
Common
fate
Continuity
and Closure (filling gaps)
Figure /
ground
Stages of human visual
processing
Stage
One: processing inside the retina
small area of high res and color - where the person is focusing
small area of high res and color - where the person is focusing
Tuning
to detect edges.
Peripheral vision is tuned to detect movement.
Stage
Two: "Preattentive" processing
Information
from retina assembled into shapes and groups
Stage
Three: "Attentive" processing
Stores
of experience used to interpret the output of state two
Gestalt
principles come from stage two
predisposition to interpret edges, shapes, and groups in certain
ways - unconscious
Conscious
interpretation can override the perceptions from stage two, but it takes
cognitive work - users don't like doing it.
"Don't
Make Me Think" by Steve Krug
Most
users will see this as 2 mutually exclusive columns of options, i.e. they think
they can only pick one option from column 1, and one option from column 2. Proximity is causing this, so be careful with
it.
| Yes | No | |
| Ketchup | ||
| Mustard | ||
| Pickles | ||
| Lettuce | ||
| Tomato | ||
| Onion |
Objects
that are similar override the proximity principle (to a degree), such that most
people will see 4 rows of stars, not 5 columns:
Color, Shape,
or Size can accomplish this overriding of proximity (size is least
effective)
This can
also be used for highlighting
Need to
make sure the task the user is focused on is promoted by your software, or
inattentional blindness may cause them to miss the thing you expect them to
see.


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